Viewing Issues 4151 - 4166 / 4166

    PID CategorySeverityStatusReporterUpdated Summary
  0001128   
[Multi Theft Auto : San Andreas]  Synchronization
major
resolved (eAi)
ChrML2006-04-06Remote player rotation goes weird when he swims
  0001142    feature
resolved (ChrML)
Vandalite2006-04-06Add setWeatherBlended to function list
  0001124   
[Multi Theft Auto : San Andreas]  Synchronization
major
resolved (ChrML)
ChrML2006-04-05Shooting doesn't sync when you're crouched
  0001140    crash
resolved (ChrML)
ChrML2006-04-05Crash if a vehicle someone is in the process of entering is deleted
  0001133    major
resolved (ChrML)
ChrML2006-04-03Dead vehicles that are streamed out will reblow when you approach them
  0001125    minor
resolved (ChrML)
ChrML2006-04-03Entering as passenger with no driver will make you automatically walk out again shortly after
  0001127    major
resolved (ChrML)
ChrML2006-04-02Unoccupied vehicles can spawn outside collisionrange, so they fall through the ground
  0001132    minor
resolved (ChrML)
ChrML2006-04-02getPlayerRotation returns the position you had when you entered the vehicle instead of where you are now
  0001116    feature
resolved (ChrML)
ChrML2006-03-31Finish rotation support for moveObject
  0001040    feature
resolved (ChrML)
ChrML2006-03-29Show armor on remote players in the nametags
  0001038   
[Multi Theft Auto : San Andreas]  Synchronization
major
resolved (ChrML)
ChrML2006-03-23Make it possible to abort tasks such as entering/exiting a vehicle
  0001039    minor
resolved (eAi)
ChrML2006-03-23Make the armor pickups work
  0001036   
[Multi Theft Auto : San Andreas]  Synchronization
major
resolved (ChrML)
ChrML2006-03-23Sync unoccupied vehicles
  00010961   feature
resolved (Oli)
Oli2006-03-22Allow telnet connections to Admin
  0001076    minor
resolved (ChrML)
ChrML2006-03-22Store objects seperately in the server as dynamic objects so they can be reloaded from map and moved by scripts
  0001075    minor
resolved (ChrML)
ChrML2006-03-18Joining players doesn't get a list over blips in the world created by script