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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0009866||New Feature Requests||General||public||2018-05-13 22:29||2018-07-08 07:16|
|Summary||0009866: Vehicle optimisation|
GTA is calculating vehicle physics even if it's frozen. This causes high CPU usage in places, where are a lot of cars. MTA should disable physics for vehicles (if it's possible) when someone is using the setElementFrozen or setElementCollisionsEnabled functions. That should help for RPG servers, where many players have + 3 vehicles.
|Steps To Reproduce|
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