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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0009733||New Feature Requests||General||public||2017-09-07 14:56||2018-07-08 06:56|
|Priority||normal||Severity||feature||Reproducibility||have not tried|
|Summary||0009733: Allow setVehicleHandling on client-side|
I'd suggest to make setVehicleHandling on client-side too. If it was problem with sync or something, then just allow it only for client-side vehicles (which aren't syncable).
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2018-04-23 21:54: SHC//Sniper (EUR 15)
Necktrox made a custom MTA build (based on a much older 1.5.4) some time ago with Client sided setVehicleHandling()
Client sided setVehicleHandling would give a lot of new possibilities, because you don't need to worry about ping anymore
I know it's also a bit critical about script security when some People have "Hacked MTA Clients"
" I know it's also a bit critical about script security when some People have 'Hacked MTA Clients' "
i thinked about this there are still setElementVelocity and setVehicleTurnVelocity which hacked Clients can use so it irrelevant
had not much time to think in the last weeks
here is the custom build which necktrox made a half year back:
if you can open up a Server on Windows then we could make full network tests