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IDProjectCategoryView StatusLast Update
0009522Multi Theft Auto : San AndreasClientpublic2020-10-17 00:44
ReporterStifflersMom Assigned Tomyonlake  
Status resolvedResolutionfixed 
Product Version1.5.3 
Fixed in Version1.5.6 
Summary0009522: setElementFrozen to a player with jetpack removes Jetpack but NOT the jetpack sound

The jetpack sound remains until the player get a new jetpack and remove the jetpack.

TagsNo tags attached.



2017-01-09 18:30

administrator   ~~0025610

Should freezing a player actually remove the jetpack?


2017-01-10 13:15

manager   ~~0025612

No, similar problem with setElementPosition, setElementModel and setPedAnimation the jetpack is removed but jetpack function (maybe just server side) still think a jetpack is being worn.


2018-07-07 12:15

updater   ~~0026641

checked with v1.5.5-release-12363:
setElementFrozen removes jetpack but not the sound
setElementPosition removes jetpack but not the sound
setElementModel works without removing now


2018-07-07 21:00

administrator   ~~0026644

Another issue found:

  1. Set model
  2. Give jetpack
  3. Set animation (jetpack will be gone, but sound won't)
  4. Give jetpack
  5. Remove jetpack (sound will be gone)
  6. Set model
  7. Your original animation which was interrupted by giving jetpack in step 4 is now playing again

Animations are not properly cleared with jetpack it seems.


2018-07-08 04:59

administrator   ~~0026646

Last edited: 2020-10-17 00:44

PR submitted at

Keep in mind the warp argument (true resets tasks, so it resets the jetpack as well). What I found however is peds and players do not share the same behavior. This should be unified in my opinion. Right now I can have a ped warping from A to B on a jetpack, while players can't. Problem is, if we enable Teleport for peds, it will not be backward compatible...

Also, exact same issues happened with setPedChoking. They are fixed in the PR.


2018-07-21 01:19

updater   ~~0026755

PR merged:

Issue History

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