Project:
RSS

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0009489New issuesSynchronizationpublic2016-12-09 00:242017-02-12 15:24
ReporterBonus1702 
Assigned To 
PrioritynormalSeveritymajorReproducibilityrandom
StatusnewResolutionopen 
PlatformLinuxOSDebianOS Version8.2
Summary0009489: Sometimes spawnPlayer doesn't sync
DescriptionSometimes after spawnPlayer (in another dimension) it can happen, that one or more other client(s) don't get the positions of the body of the spawned player.

That means the body of that guy stays in the same position where it became spawned, but rotates, does animations, shoots etc.
The server knows the exact position, but some clients don't get it synced.
Steps To ReproduceSpawn players in another dimension.
Additional InformationMost of the times it happened to players with high ping/packetloss.
Could be the reason for that problem.
Some players had the bug more than one time - and they don't have a good internet connection.

It's really annoying for tactics servers, because these guys can kill others while staying invisible.
TagsNo tags attached.
Attached Files

- Relationships

-  Notes
(0025514)
arranTuna (manager)
2016-12-20 17:28

"Spawn players in another dimension." is probably not enough information to go on for reproducing this bug.
(0025661)
Bonus1702 (viewer)
2017-02-02 19:57

It appeared again and I think I know, what the problem is:
bandwidth_reduction!
Haven't had the bug for many weeks, then set bandwidth_reduction to maximum and had the bug again.
The player sync his position with the server, but the server doesn't sync his position with the clients.
(0025669)
Bonus1702 (viewer)
2017-02-12 15:24

It's 99% bandwidth_reduction (maximum)
Had the bug many times, but now not only one time.
Not sure how to reproduce it.

- Issue History
Date Modified Username Field Change
2016-12-09 00:24 Bonus1702 New Issue
2016-12-09 01:02 Bonus1702 Note Added: 0025482
2016-12-09 16:57 arranTuna Priority high => normal
2016-12-09 16:57 arranTuna Category Client => Synchronization
2016-12-09 16:57 arranTuna Summary sometimes the bodies-positions don't sync for client => Sometimes spawnPlayer doesn't sync
2016-12-10 05:47 qaisjp Note Deleted: 0025482
2016-12-20 17:28 arranTuna Note Added: 0025514
2016-12-20 17:28 arranTuna Status new => feedback
2017-02-02 19:57 Bonus1702 Note Added: 0025661
2017-02-02 19:57 Bonus1702 Status feedback => new
2017-02-12 15:24 Bonus1702 Note Added: 0025669


Copyright © 2000 - 2017 MantisBT Team
Powered by Mantis Bugtracker