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IDProjectCategoryView StatusLast Update
0009261New Feature Requests[All Projects] Generalpublic2017-10-28 17:32
ReportercodylewizAssigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
Status newResolutionopen 
Summary0009261: [Request] removeWorldModel dimension argument
Description

Add the ability to removeWorldModel(s) in said dimension.

Steps To Reproduce

N/A

Additional Information

bool removeWorldModel ( int modelID, float radius, float x, float y, float z [, int interior = 0, int dimension = 0 ] )

TagsNo tags attached.

Activities

arranTuna

2016-06-06 17:57

manager   ~~0024753

This can be achieved through scripting.

codylewiz

2016-06-06 19:15

viewer   ~~0024755

It can be achieved, but then it removes all the world objects from all the dimensions and restoring the world objects for all dimensions screws up a few other scripts using .map files and what not.

Sasuke*

2016-09-03 01:53

viewer   ~~0025126

This could be useful

Inspirator

2017-10-28 17:32

viewer   ~~0026246

I'm looking for this as well.

Issue History

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