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IDProjectCategoryView StatusLast Update
0008535Multi Theft Auto : EditorMap Editorpublic2014-09-22 17:55
Reportereinheit-101 Assigned ToarranTuna  
Status resolvedResolutionfixed 
Target Version2.0Fixed in Version2.0 
Summary0008535: Map Editor does not always increase object IDs after creation

This error occurs mostly if one does create very many objects of the same type with cloning. The map editor does not update the IDs or the IDs dont get correctly saved, which leads to a very annoying issue because suddenly 100s of objects have the same ID.

I wonder why nobody has reported this yet, because it is an old bug.

Steps To Reproduce

-Create an object like 1685
-Clone it sometimes
-Save map
-Re-Open map
-Clone it again sometimes
-Save again
-Re-open map again
-Open "Current Elements" browser
-The objects cloned after the re-opening have all the ID "1"

TagsNo tags attached.



2014-09-15 00:39

reporter   ~~0022018

Here is a picture, showing the problem.


2014-09-18 09:43

viewer   ~~0022025

Have the same issue from time to time. Annoying because sometimes you can't select the object from the element browser because it doesn't know which one of the objects you mean. Also annoying because you will lose count when placing certain objects or spawnpoints.


2014-09-18 11:42

reporter   ~~0022027

Exactly what i'm talking about.


2014-09-22 17:55

developer   ~~0022039

These objects weren't getting the "id" element data set and that is what is saved to the map file, so it was saving duplicate IDs even though element browser said it was right because that must use a different element data.

Fixed in

Issue History

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