View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0008352||Multi Theft Auto : San Andreas||Synchronization||public||2014-07-10 00:24||2014-07-15 00:48|
|Target Version||1.4||Fixed in Version||1.4|
|Summary||0008352: Explosions can desync unoccupied vehicles|
Server: MTA:SA Server v1.4-release-6659
|Steps To Reproduce|
We also tried that the same way with latest 1.3.5 - The desync is not reproduceable there, so it seems to be new at 1.4.0 ...
|Tags||No tags attached.|
Thanks for video.
Thanks for testing it. We tried to reproduce it with freeroam, we also can't reproduce it.
We retested it with grenades, if the grenade does not touch the vehicle, it takes no damage and after the detonation, the vehicle position is different for all streamed in players...
With a few lines of code server side we can reproduce it:
You always need 2 or more players at stream in area.
Player A does the command demop
Thanks for the example cold