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IDProjectCategoryView StatusLast Update
0007777New Feature Requests[All Projects] Generalpublic2017-06-18 20:57
ReporterZoLoAssigned To 
PrioritynoneSeverityfeatureReproducibilityN/A
Status newResolutionopen 
Summary0007777: [Request] engineApplyShaderToWorldTexture applicable to current ped weapon
Description

Ability to apply shader to current ped weapon using engineApplyShaderToWorldTexture.

In this way it would be possible to apply different Camouflages for the same weapon, for example ...

TagsNo tags attached.

Activities

ZoLo

2013-11-06 15:43

viewer   ~~0019623

The texture of the weapon is already linked to ped.

This request isn't needed.

Ren712

2013-11-08 15:54

viewer   ~~0019641

Agree. It's already possible.

Issue History

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