View Issue Details

IDProjectCategoryView StatusLast Update
0007259Multi Theft Auto : San AndreasServerpublic2012-08-20 17:08
ReporterSHC//Sniper Assigned Toccw  
Status resolvedResolutionfixed 
OSLinux Debian x64 (Server)OS VersionSqueeze 
Target Version1.3.1Fixed in Version1.3.1 
Summary0007259: Floating vehicles when using SetVehicleIdleRespawnDelay

When spawning a vehicle (server-side) one unit above the ground it will immediately fall down on the ground and everything is fine unless you add SetVehicleIdleRespawnDelay. In the latter case the vehicle (when respawned after the idle time passed) is floating in the air at its original position without falling down. As the vehicle is hit by someone it will fall down to the ground correctly.


Steps To Reproduce

Run the following code:

Go to mount chiliad and wait for the vehicle to respawn.

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Issue History

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