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IDProjectCategoryView StatusLast Update
0007020Multi Theft Auto : San AndreasClientpublic2012-10-09 22:01
ReporterRemi-X Assigned Toccw  
Status resolvedResolutionfixed 
Target Version1.3.2Fixed in Version1.3.2 
Summary0007020: onClientPlayerWeaponFire returns incorrect hit positions

Title says all. The hit where the bullet is actually located, is not the same as what the event gives us.

Also, it seems to be affected per client which makes the issue a bit more complex.
[PS]MAR had this when I was shooting:
Not a 100% correct position as you can see, but I had this:
Which is far worse.

We both shot at the corner of the building:

The problem is quite obvious when shooting at players too:

Additional Information

I've showed a lot of minugun here, but the bug happens to all weapons EXCEPT the sniper. Only the sniper seems to be fully accurate.

This is the script I used to test:

Imo, it's not a minor issue. Its blocking some scripts I want to make because of this inaccuracy.

TagsNo tags attached.


related to 0006788 closed New Feature Requests [Request] Option align gun muzzle and cross-hair 
has duplicate 0007186 closed New issues onClientPlayerWeaponFire does not return correct x,y,z hit coordinates if the player is not aiming. 



2012-05-29 18:40

reporter   ~~0016718

Last edited: 2012-06-14 20:13

Forgot to upload a vid clearly demonstrating the problem:

Any info about it? Would love to make some scripts that rely on this accuracy :(

EDIT: Entire resource:


2012-10-07 19:56

updater   ~~0017698

Issue History

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