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IDProjectCategoryView StatusLast Update
0006786Multi Theft Auto : San AndreasClientpublic2012-09-26 14:10
ReporterBinSlayer Assigned Toccw  
Status resolvedResolutionfixed 
Target Version1.3.2Fixed in Version1.3.2 
Summary0006786: setFarClipDistance messes with water drawing

Seems like a far clip distance above 4000 has an unwanted effect on water. If you look away from land then the water visually disappears. However, it comes back if you look at the city again. Not sure if this is a pattern but that's how I reproduced it.

It sucks because it always happens in maps that are built away from San Andreas

I made two pictures showing how simply rotation the camera toggles the bug

Steps To Reproduce


TagsNo tags attached.



2012-09-24 12:53

updater   ~~0017622

Does this still happen?


2012-09-24 19:08

updater   ~~0017624


clientside: setFarClipDistance(4000) , setFogDistance(1000), for reproducing you do not need fog distance.

Tested with 1.3.1-9.04707.0


2012-09-26 08:00

administrator   ~~0017629

Fixed in

Works up to 9000 now

Issue History

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