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IDProjectCategoryView StatusLast Update
0006446New Feature Requests[All Projects] Generalpublic2017-06-18 20:56
ReporterDragonAssigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
Status newResolutionopen 
Summary0006446: [Request] Need additional voice events
Description

Currently trying to client-side display player voice broadcasting even though the player is being muted via cancelEvent

The problem is that "onClientPlayerVoiceStart" will trigger over and over again if you keep canceling it while canceling it also results in "onClientPlayerVoiceStop" not being triggered at all.

I'm looking for an event that clearly indicates the moment someone has started boradcasting and the moment when he stops, no matter if he was heard by the local player before.

TagsNo tags attached.

Activities

Talidan

2011-08-30 00:02

administrator   ~~0014537

You're trying to create an icon to display when a player is talking, even though he's muted?

Dragon

2011-08-30 19:37

reporter   ~~0014567

exactly. at first it might sound stupid, but i want to display a muted speaker icon, so if others answer to something that muted person said its less confusing. also there are many cases when people simply forget to unmute someone they just wanted to mute for a short time. this can keep them informed that they are actually trying to talk, but cannot be heard by you because of the mute.

Talidan

2011-08-31 00:33

administrator   ~~0014571

Last edited: 2011-08-31 00:34

The server stops sending voice for players who are muted as an optimization, so clients aren't actually aware of muted players. This is assuming you're using the Voice resource for muting. You can still trigger a client event using the serverside events.

MX_Master

2011-08-31 05:32

viewer   ~~0014574

Last edited: 2011-08-31 05:33

also you can watch for player chat key state and use this state to draw any icons while state = pressed

Issue History

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