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IDProjectCategoryView StatusLast Update
0006136New Feature Requests[All Projects] Generalpublic2017-06-18 20:56
ReporterdiegofkdaAssigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
Status newResolutionopen 
Summary0006136: [Request] setFloorDampLevel
Description

setFloorDampLevel ( bool state, [float level = 1.0, bool carWheelWater = true)

Set the actual floor state, if damp (like in rain weather, to true) or normal (to false).

Level : set the damp level.

carWheelWater: lol well I didn't have a better name, it will set if the car ehmm launches smoke behind.

TagsNo tags attached.

Activities

Maccer

2011-05-30 10:12

viewer   ~~0013528

Functions like this are not arbitrary, don't create weird psuedo-functions with weird parameters.

Ah-em, sorry. I think it's just a boolean internally regarding slipperiness, and some other stuff related to vehicle properties.

diegofkda

2011-05-31 00:24

viewer   ~~0013536

Humm it's not weird... well I think my languaje for this sucks, but just I want to set if the floor has the water effect like in rain...

sounds like the floor of this image
http://2.bp.blogspot.com/_6bwNhwpRzGc/TUM1lDZ4MTI/AAAAAAAAACc/_LFClnqi50s/s1600/lluvia_ciudad.jpg

MX_Master

2011-05-31 11:51

viewer   ~~0013537

you can imitate damp floor for vehicle by using handling functions

Issue History

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