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IDProjectCategoryView StatusLast Update
0005858Multi Theft Auto : San AndreasSynchronizationpublic2011-07-08 00:35
ReporterRansom Assigned ToCazomino05  
Status resolvedResolutionfixed 
OSWindows 7OS VersionUltimate 
Product Version1.0.4 
Target Version1.1Fixed in Version1.1 
Summary0005858: Make resetMapInfo take away weapons

Currently it does not. This needs to be considered.

  1. Give weapons
  2. start runcode
  3. run resetMapInfo()
  4. crun fadeCamera(true)

You still have your weapons.

-Created on request by Talidan relating to satchels issue in relationship below.

TagsNo tags attached.


parent of 0005835 resolvedCazomino05 Not possible to simulate satchel detonation 



2011-01-25 13:40

reporter   ~~0012744

I'm not completely sure about this. "map info" sounds more like objects, other elements, as well as weather, wave height, etc.

Indeed it does a lot more than that but it might be the time to find a more fitting name for this function.


2011-01-25 22:41

administrator   ~~0012751

I agree it is misleading, but that isn't what this report is about. It is about how it works. Furthermore, there is loadMapData and saveMapData to consider. Someone should open and relate another report though.


2011-07-07 23:02

updater   ~~0013907

Issue automatically marked as fixed by mantisbot ( Fixed in )

Issue History

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