View Issue Details

IDProjectCategoryView StatusLast Update
0004961Multi Theft Auto : San AndreasClientpublic2009-11-29 17:04
ReporterMr.Hankey Assigned Toccw  
Status resolvedResolutionfixed 
Product Version1.0.1 
Target Version1.0.3Fixed in Version1.0.3 
Summary0004961: Vehicles not getting updated anymore

It can happen that all vehicles are getting stuck locally at their last position and won't be updated anymore. After some time it can happen that single vehicles are being updated properly again but overall only reconnecting fixes this. Everything else seems to work pretty well even the vehicle models are getting updated accordingly.

Additional Information

I was playing race when this occured and during the starting phase (countdown) all vehicles were at their spawnpoint but they got warped back to their "stuck" position immidietly after the race started.

TagsNo tags attached.


related to 0004760 resolvedccw Players staying in spawn desync 
related to 0005109 resolvedccw Sync: No sync with larger amount of players 



2009-10-09 21:10

reporter   ~~0010669

I can confirm this and it's very common. My packet loss is pretty high when it happens and It's usually fixed by itself after 2-3 minutes or after reconnecting.


2009-10-15 17:32

administrator   ~~0010697

I've added a non-optimal work around for this in

It's available for testing in

I'm pretty sure the problem is in the RakNet version we are using. The best way to fix this properly will be upgrade RakNet at the next major MTA revision. i.e. 1.1


2009-10-15 22:38

updater   ~~0010700

I can confirm this too it happened very often for me.


2009-11-22 19:26

administrator   ~~0010805

Possibly fixed in [^]

Note: This is mainly a server side issue. Use the server from the link above.

Issue History

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