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IDProjectCategoryView StatusLast Update
0004628New Feature Requests[All Projects] Generalpublic2017-06-18 20:56
ReporterDragonAssigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
Status newResolutionopen 
Summary0004628: [Request] Make maplimits keep players in the area in a more humane way
Description

...instead of instantly punishing them with massive health loss. Maybe set the velocity so they get pushed back into the game area instead. This is probably the best choice. People who don't know a map yet have a massive disadvantage because of the way its currently handled.

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Talidan

2009-07-13 21:20

administrator   ~~0009954

invisible barriers is the ideal solution. Not sure if that's practical at this time.

I think velocity would be annoying, particular for smaller maps.

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