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IDProjectCategoryView StatusLast Update
0004581Multi Theft Auto : San AndreasClientpublic2009-08-16 15:03
Reportererorr404 Assigned To 
PrioritynormalSeveritycrashReproducibilityhave not tried
Status resolvedResolutionfixed 
Fixed in Version1.0 
Summary0004581: A few crashes while playing zombie script

While playing Slothman's zombie script I've had a few crashes. I wasn't doing anything out of the ordinary when it happened, just standing or running around and not shooting. Thus I can't reproduce the crashes accurately, but since they happened rather frequently I think it's worth posting the dumps.

Maybe it's related to peds - the script has dozens of peds running around chasing players.

TagsNo tags attached.



2009-07-05 02:46

administrator   ~~0009884

Last edited: 2009-07-05 21:43

1833: ped attacking with a chainsaw while the chainsaw animations aren't loaded
1834: accessing an out of range animation from a CAnimBlendAssocGroup (accesses anim 0x11F from blend association 0 which only has 0xBF animations)
1909: GetPedBonePosition for a ped with no rwobject (called internally by SA while shooting)
1952: again the 0x11F out of range animation


2009-07-25 14:00

administrator   ~~0010064

1834 and 1952 are now fixed.


2009-07-30 22:27

viewer   ~~0010093

Last edited: 2009-07-30 22:38

Couple crashes while playing Zday:


2009-07-31 08:07

administrator   ~~0010095

Last edited: 2009-07-31 08:08

r1391 fixes a crash when using playSound, which this gamemode uses quite a bit, I believe.


2009-08-13 01:53

administrator   ~~0010194

Checked all of Scarface's dumps, every single one was the old sound crash.

Issue History

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