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IDProjectCategoryView StatusLast Update
0004510Multi Theft Auto : San AndreasSynchronizationpublic2012-01-24 21:40
Reporterjhxp Assigned Toccw  
Status resolvedResolutionfixed 
Target Version1.0.4Fixed in Version1.0.4 
Summary0004510: Death animation causing desync for players with low health

If you shoot a player who has less than 50% of health points, on your screen he might start doing a death animation for half a second (he will turn around like he was going to fall to the ground in a second; his health triangle will turn black like on death), then he will slowly move from his position for a second and, in fact, won't die. If he stops and you keep shooting at him, you won't be actually hitting him.

On that player's screen, he doesn't get hit and he can move with normal speed all the time. If he does move - his position will be desynced for shooter for some distance, depending on how far he moved when the bug was happening.

Needless to say, this causes terrible desynchronization for duelling players, often leading to situations where a player with the lowest amount of health points can win a fight against a player with full hp, because the latter player can't hit him.

It's said to happen with all weapons, but especially with deagle, shotgun and spaz - also seems to happen for a good while now - it was also an issue in DP1/2's.

Additional Information

The description might be a bit dodgy, so I'll try to get a hold of a video showing this bug.

This should be it:

Submitted by =PCP=csm

TagsNo tags attached.



2009-06-29 16:06

manager   ~~0009808

Probably fixed in r1219. Please re-test.


2009-07-14 20:17

reporter   ~~0009966

Still not fixed.


2009-07-26 22:46

administrator   ~~0010077

Apparently still there.


2009-07-31 07:58

administrator   ~~0010094

Small chance it's been fixed in r1373. Please re-test.


2009-09-12 16:27

administrator   ~~0010456

Please test in 1.0 asap.


2012-01-04 14:14

manager   ~~0015606

Has anyone ever seen this bug recently?

I haven't seen it since dp2.


2012-01-04 15:40

reporter   ~~0015607

I never noticed it (1.0 - 1.2)


2012-01-09 07:58

viewer   ~~0015681

Same thing, used to play a lot 1.0 - 1.2, but didn't see the bug.


2012-01-24 21:40

administrator   ~~0015794

Please reopen if it still happens.

Issue History

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