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IDProjectCategoryView StatusLast Update
0004279Multi Theft Auto : San AndreasClientpublic2009-05-09 11:35
ReporterTalidanAssigned ToCazomino05 
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionfixed 
Product Version 
Target VersionFixed in Version1.0 
Summary0004279: resetMapInfo resets the state of nametags without the server being aware
Description

If you use resetMapInfo, all nametags are reset to white. This is logical, but the server is not aware of this change via getPlayerNametagColor or getPlayerNametagText serverside it will return previous values. See steps to reproduce.

Steps To Reproduce

Using runcode:

run setPlayerNametagColor ( getPlayerFromNick"Talidan", 0,0,0 )
run setPlayerNametagText ( getPlayerFromNick"Talidan", "abc" )
run resetMapInfo()
run getPlayerNametagColor ( getPlayerFromNick"Talidan" ) --Will return 0,0,0, should return 255,255,255
run getPlayerNametagText ( getPlayerFromNick"Talidan" ) --Will return "abc", should return "Talidan"

TagsNo tags attached.

Activities

Cazomino05

2009-05-09 11:35

reporter   ~~0009105

Fixed in revision 797 amongst other things like dimension, interior, alpha.

Issue History

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