View Issue Details

IDProjectCategoryView StatusLast Update
0003475Multi Theft Auto : San AndreasScriptingpublic2008-04-26 06:43
ReporterArcAssigned ToJax 
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Product Version 
Target VersionFixed in Version1.0 
Summary0003475: getElementRotation() returns 360-rotZ for players
Description

In other words, it incorrectly takes player rotations as going clockwise, instead of anti clockwise like with vehicles.

Additional Information

crun getPlayerRotation(getLocalPlayer())
Executing client-side command: return getPlayerRotation(getLocalPlayer())
Command results: 99.158264160156 [number]

crun getElementRotation(getLocalPlayer())
Executing client-side command: return getElementRotation(getLocalPlayer())
Command results: 0 [number], 0 [number], -99.158279418945 [number]

TagsNo tags attached.

Activities

Arc

2008-04-18 06:19

administrator   ~~0007645

Also, setElementRotation() has no effect on players at all.

Jax

2008-04-24 12:26

administrator   ~~0007654

It does if you're not on the floor

Jax

2008-04-26 06:43

administrator   ~~0007656

Test in next build

Issue History

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