View Issue Details

IDProjectCategoryView StatusLast Update
0003460Multi Theft Auto : San AndreasGeneralpublic2008-04-27 13:04
ReporterrydenAssigned ToJax 
PriorityurgentSeveritycrashReproducibilityalways
Status resolvedResolutionfixed 
Product Versionblue_sa.r2.a12 
Target VersionFixed in Version1.0 
Summary0003460: Dieing by a car explosion standing on it's hood crashes the client
Description

I tested this with a sultan, crashing it on a wall and then getting out and jumping over the hood. When the explosion happens and you die, the client crashes.

The core dump is attached.

It looks that this only happens if you are the responsible of the vehicle sync (the nearest player) as it didn't happen with other players online.

In the onPlayerWasted event I have just a spawnPlayer directive.

Additional Information

-- Unhandled exception --

Time = Wed Apr 16 14:50:23 2008
Module = C:\Archivos de programa\MTA San Andreas\mods\deathmatch\client.dll
Code = 0xC0000005
Offset = 0x1427DA80

EAX=00000000 EBX=067A36D8 ECX=7C35A2A9 EDX=03206130 ESI=06753D24
EDI=00000000 EBP=0022F89C ESP=0022F830 EIP=1427DA80 FLG=00210202
CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000

-- End of unhandled exception --

TagsNo tags attached.

Activities

ryden

2008-04-16 09:44

manager   ~~0007638

This doesn't happen in dp2

Issue History

Date Modified Username Field Change