View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0002910||Multi Theft Auto : San Andreas||Scripting||public||2007-12-22 07:36||2008-04-01 10:23|
|Target Version||Fixed in Version||1.0|
|Summary||0002910: setPlayerSkin() points the player camera North (again)|
hate to pester, but this is back, and its annoying
|Tags||No tags attached.|
This is back, but with spawnPlayer() this time. setPlayerSkin still leaves the camera in place.
Edit: seems it only happens if you do setCameraTarget(player, player) right after spawning, which is what fr does. Which is strange, as the camera doesn't point north when you do setCameraTarget on its own. Also, you have to spawn with a different skin than the current one for it to happen.
It's only setCameraTarget that resets the camera rotation, if you think it shouldn't (if the target is already the local player) then open a new report. (but its easy enough to fix that with a script)