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IDProjectCategoryView StatusLast Update
0002874Multi Theft Auto : San AndreasGeneralpublic2011-01-26 01:30
Reporterslothman Assigned ToArc  
Status resolvedResolutionfixed 
Product Versionblue_sa.r2.a12 
Target Version1.0Fixed in Version1.0 
Summary0002874: Custom TXD and/or COL loading issues

heres the script:

function clientsetup (resource)
if resource ~= getThisResource() then return end
txd_shield = engineLoadTXD("riot_shield.txd")
col_shield = engineLoadCOL("riot_shield.col")
dff_shield = engineLoadDFF("riot_shield.dff" )

addEventHandler ( "onClientResourceStart",getRootElement() , clientsetup)

the object itself is created and deleted when the player pushes and releases a button. the first time the script is loaded for a player, the col works but the texture doesn't. if i stop the script and restart it, then the texture loads but the col doesn't.

TagsNo tags attached.


related to 0003064 resolvedArc Multi Theft Auto : San Andreas textures dont load for custom objects unless the object already exists and is streamed in for the player 
related to 0004302 closed New Feature Requests [Request] col library support 



2008-01-04 02:42

viewer   ~~0007004

With this issue (using resource wipeout on my testing server) i have noticed that the COL can be loaded properly if done in a certain order...

First load the TXD (which dnt work)
Then load the COL
Then load the models
then load the COL again...

This seems to fix it for me.


2008-12-01 11:20

administrator   ~~0008206

Last edited: 2008-12-01 12:51

Is this still an issue?

To be verified on 1.0 .


2009-03-28 23:39

viewer   ~~0008684

I couldn't reproduce it in r567


2009-04-17 20:30

administrator   ~~0008835

Is this still an issue?


2009-04-17 20:36

administrator   ~~0008837

Yes, I've heard people say that while txd's are pretty much fixed, collisions are not.


2009-04-17 21:33

viewer   ~~0008838

As arc_ has just stated, it's the collisions that are not yet fixed.


2009-05-08 01:40

manager   ~~0009094

Is this already fixed?


2009-05-08 21:39

viewer   ~~0009098

Most of the TXD bugs seem to be fixed but the COL's are a disaster!


2009-05-08 21:40

administrator   ~~0009099

Last edited: 2009-05-08 21:40

Still? I added a possible fix in last nightly (r789)


2009-05-08 21:40

administrator   ~~0009101

Cols seem to work almost perfectly here. Perhaps you're not calling the functions right.

The only issue currently is that col libraries are not supported.


2009-05-08 22:27

viewer   ~~0009102

Don't know, but if you join Gamesnert's server now, we could show you.


2009-05-09 16:48

administrator   ~~0009115



2009-05-09 16:55

administrator   ~~0009116

The resource in Gamesnert's server used col libraries apparently. Not sure if we should support those. In any case Slothman should retest his shield.


2009-05-09 16:56

administrator   ~~0009117

Might we worth noting the support of COL libraries in the Wiki (on the appropriate function pages).


2009-05-10 20:02

viewer   ~~0009157

In testing getting the well-known "SAkina" custom model into MTA, I found that replacing a COL file would fail with a v1 COL file. After splitting the COL library into seperate files, I had to edit one of the COL sections to conform to COL v2 and v3 size limitations.


2009-05-10 20:03

administrator   ~~0009158

MTA only supports version 3 collision files.


2009-05-10 20:58

viewer   ~~0009165

The wiki was not very clear on that - all I found is this in
The COL class represents a RenderWare Collision File (COL3) loaded by the client

But that's not clear to people (including myself until recently) what a COL3 Collision file is.
It should also include that information on not supporting collision libraries, and possibly a link to as a solution to converting the collision models.


2009-05-10 20:59

reporter   ~~0009166

Last edited: 2009-05-10 21:00
"Note: collision libraries (.col files containing multiple collision models) are not supported at the moment."
that has been there for over a day.


2009-05-11 00:49

administrator   ~~0009185

<Cazomino05> i just tested cols with Slothman and it works fine


2011-01-26 01:30

viewer   ~~0012760

I'm using col2 on my server works perhaps I should use col3?

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