Skip to content

Pull requests: multitheftauto/mtasa-blue

Author
Filter by author
Label
Filter by label
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Milestones
Filter by milestone
Reviews
Assignee
Filter by who’s assigned
Sort

Pull requests list

Add getElementSpeed function enhancement New feature or request
#315 by Pirulax was closed Aug 23, 2018 Loading… updated Sep 4, 2018
Fix getElementBoundingBox() OOP version returning 6 numbers instead of a 2 vectors bug Something isn't working
#305 by Pirulax was merged Aug 10, 2018 Loading… updated Sep 4, 2018 1.5.6
Fix setMaxPlayers can be set to 0, issue #261 bug Something isn't working
#264 by Pirulax was closed Jul 30, 2018 Loading… updated Sep 4, 2018
0009914: Having a variable called 'type' breaks exports.lua bug Something isn't working
#244 by Pirulax was merged Jul 20, 2018 Loading… updated Sep 4, 2018 1.5.6
Add bRelative argument to getCursorPosition() and fix inaccurate 3D Positions being returned bug Something isn't working enhancement New feature or request
#205 by Pirulax was closed Aug 6, 2018 Loading… updated Sep 4, 2018
Add lt and le metatable events for vectors (<=, <, >, >=) enhancement New feature or request
#257 by Pirulax was closed Jan 6, 2019 Loading… updated Jan 6, 2019
WIP: Modify docs of CPlayerListPacket to match to the actual packet enhancement New feature or request
#739 by Pirulax was closed Mar 23, 2020 Loading… updated Mar 23, 2020
add hasElementData(solves #1060) enhancement New feature or request
#1169 by Pirulax was closed Jan 7, 2020 Loading… updated Apr 24, 2020
Speed up element data invalid This doesn't seem right
#907 by Pirulax was closed May 4, 2019 Loading… updated May 22, 2020
Add CLuaArgument support to new Lua arg parser enhancement New feature or request
#1450 by Pirulax was merged May 23, 2020 Loading… updated May 23, 2020 1.5.8
Refactor isResourceProtected to use the new parser refactor
#1482 by Pirulax was merged May 31, 2020 Loading… updated May 31, 2020 1.5.8
Refactor newly added veh functions to use the new parser refactor
#1483 by Pirulax was merged Jun 1, 2020 Loading… updated Jun 1, 2020 1.5.8
Refactor newly added ped functions to use the new parser refactor
#1484 by Pirulax was merged Jun 2, 2020 Loading… updated Jun 2, 2020 1.5.8
Refactor all post 1.5.7 funcs to use the new parser refactor
#1454 by Pirulax was closed Jun 3, 2020 Loading… updated Jun 3, 2020
Refactor newly added player defs to use the new parser refactor
#1480 by Pirulax was merged Jun 8, 2020 Loading… updated Jun 8, 2020 1.5.8
Add SColor support to the new parser enhancement New feature or request
#1465 by Pirulax was merged Jun 8, 2020 Loading… updated Jun 8, 2020 1.5.8
Refactors to the code refactor
#1467 by Pirulax was closed Jun 18, 2020 Draft updated Jun 18, 2020
Speed up element data enhancement New feature or request
#912 by Pirulax was closed Jun 18, 2020 Loading… updated Jun 18, 2020
Fix #1487 - dxDrawMaterialPrimitve crash bug Something isn't working
#1505 by Pirulax was merged Jun 19, 2020 Loading… updated Jun 19, 2020 1.5.8
Refactor new engine functions to use the new parser refactor
#1479 by Pirulax was closed Jun 20, 2020 Loading… updated Jun 20, 2020 1.5.8
Revert latest CEF update, as its broken bug Something isn't working
#1494 by Pirulax was closed Jun 6, 2020 Loading… updated Jul 16, 2020
Feature/async checksum enhancement New feature or request
#1511 by Pirulax was closed Jun 11, 2020 Draft updated Jul 16, 2020
Refactor newly added drawing functions to use the new parser refactor
#1481 by Pirulax was merged Jul 28, 2020 Loading… updated Jul 28, 2020 1.5.8
Fix #1443 - trim teaEncode trailing zeroes bug Something isn't working
#1534 by Pirulax was merged Jun 28, 2020 Loading… updated Oct 2, 2020 1.5.8
ProTip! no:milestone will show everything without a milestone.