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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0008801||New Feature Requests||[All Projects] General||public||2015-03-24 23:35||2017-06-18 20:56|
|Summary||0008801: [Request] playSound and playSound3D from raw data (string)|
Allow passing on raw data in playSound and playSound3D, similar to engineLoadDFF
|Tags||No tags attached.|
What are the benefits of this?
It makes sense for engineLoadDFF as you can generate models on the fly then, but what would you like to achieve with 'generated' sounds or something?
Well, mainly to let the server send over sound data without the need to "download" the sound files (HTTP url is not really a solution as "good" as raw data for some of my purposes)