View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0008605 | Multi Theft Auto : San Andreas | Client | public | 2014-11-02 13:19 | 2014-12-06 20:07 |
Reporter | arranTuna | Assigned To | sbx320 | ||
Priority | normal | Severity | trivial | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | |||||
Target Version | 1.4.1 | Fixed in Version | 1.4.1 | ||
Summary | 0008605: setObjectBreakable causes infinite streaming range for some objects | ||||
Description | I was very far out to sea and noticed that some objects on the other side of the map were still streamed in, turns out setObjectBreakable causes it. -- Be far away from Grove Street setObjectBreakable isn't important though since we can cancel onClientObjectBreak instead. | ||||
Tags | No tags attached. | ||||