View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0008605||Multi Theft Auto : San Andreas||Client||public||2014-11-02 13:19||2014-12-06 20:07|
|Target Version||1.4.1||Fixed in Version||1.4.1|
|Summary||0008605: setObjectBreakable causes infinite streaming range for some objects|
I was very far out to sea and noticed that some objects on the other side of the map were still streamed in, turns out setObjectBreakable causes it.
-- Be far away from Grove Street
setObjectBreakable isn't important though since we can cancel onClientObjectBreak instead.
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