View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006293 | Multi Theft Auto : San Andreas | Client | public | 2011-07-30 19:57 | 2011-08-05 10:39 |
Reporter | drifterCZ | Assigned To | ccw | ||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Product Version | |||||
Target Version | 1.1 | Fixed in Version | 1.1 | ||
Summary | 0006293: Add function to disable/enable water sound | ||||
Description | I think mta has to have some function to enable/disable water sound because lots of custom maps are build few meters above water, and its very anoying to hear the water everywhere on the map. I think it should be included in 1.1 | ||||
Tags | No tags attached. | ||||
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Yes, i fully support this request, on RP servers this is really annoying (water channels in vG)! setWorldSoundsEnabled(<the sound you want to be enabled/disabled>, <bool>) there is a list of annyoing sounds: setWorldSoundsEnabled("water", <bool>) |
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Issue automatically marked as fixed by mantisbot ( Fixed in http://code.google.com/p/mtasa-blue/source/detail?r=2905 ) |