View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0005835||Multi Theft Auto : San Andreas||Scripting||public||2011-01-22 04:50||2011-07-07 14:10|
|Platform||OS||Windows 7||OS Version||Ultimate|
|Target Version||1.1||Fixed in Version||1.1|
|Summary||0005835: Not possible to simulate satchel detonation|
MTA hooks into the satchel detonation process and setControlState looks at GTA functions (according to Talidan).
|Steps To Reproduce|
Give yourself some satchels and throw 1 then hold mouse1 & mouse2 to activate the following:
addEventHandler ( "onClientPreRender", root, function ()
|Tags||No tags attached.|
Cleanest solution is probably to export a raw Lua function for this, since MTA pretty much handles all of it. This also applies to stealth kills, but there are further complexities involved in simulating them.
Asked Talidan about confirming this in regards to resetMapInfo()
Satchels are still there. Removing weapons in general needs to be considered also. See related report.
Issue automatically marked as fixed by mantisbot ( Fixed in http://code.google.com/p/mtasa-blue/source/detail?r=2857 )