View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0004405||Source patches||Multi Theft Auto : San Andreas||public||2009-06-01 18:25||2009-06-28 15:20|
|Priority||normal||Severity||minor||Reproducibility||have not tried|
|Target Version||Fixed in Version|
|Summary||0004405: Server Element Rotations|
I had to remove float CPed::GetRotation()
CPed [Get/Set]Rotation should be reviewed anyway
|Tags||No tags attached.|
oh! patch for 4370
tested it, seems it works
This is not a good patch, sorry. If you call setElementRotation(ped, x, y, z), you expect x and y to be applied as well (as in visible x/y rotation of the ped on the client), but in your patch, only the z rotation is applied and x/y are flat out ignored.
Feel free to reopen this report (by posting a note) if you create a better patch.