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IDProjectCategoryView StatusLast Update
0004405Source patchesMulti Theft Auto : San Andreaspublic2009-06-28 15:20
ReporterkarlozAssigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionwon't fix 
Product Version 
Target VersionFixed in Version 
Summary0004405: Server Element Rotations

I had to remove float CPed::GetRotation()
Now CVector & CPed::GetRotation() is used instead.
Changed all places where this function was called, example:

  • pTemp->SetRotation ( pPed->GetRotation () );
  • pTemp->SetRotation ( (pPed->GetRotation ()).fZ );

CPed [Get/Set]Rotation should be reviewed anyway

TagsNo tags attached.


child of 0004370 resolvedJax Multi Theft Auto : San Andreas getObjectRotation() returns acumulated values for attached objects 



2009-06-01 18:26

viewer   ~~0009496

oh! patch for 4370

tested it, seems it works


2009-06-28 15:20

administrator   ~~0009795

This is not a good patch, sorry. If you call setElementRotation(ped, x, y, z), you expect x and y to be applied as well (as in visible x/y rotation of the ped on the client), but in your patch, only the z rotation is applied and x/y are flat out ignored.

Feel free to reopen this report (by posting a note) if you create a better patch.

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