View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004102 | Multi Theft Auto : San Andreas | General | public | 2009-03-16 13:13 | 2009-08-23 02:13 |
Reporter | ryden | Assigned To | ryden | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | mtasadm_v1.0-dp2 | ||||
Target Version | 1.0 | Fixed in Version | 1.0 | ||
Summary | 0004102: Per-entity vehicle and object alpha is inefficient, and buggy in case of vehicles | ||||
Description | Currently it sets the alpha value to the model instead of each instance of it, and does it before rendering each entity. This creates problems for vehicles like setting the windows black. It requires a method to set per-entity alpha directly on GTA. | ||||
Tags | No tags attached. | ||||