View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0003626||Multi Theft Auto : San Andreas||General||public||2008-05-30 16:35||2009-08-23 01:58|
|Priority||normal||Severity||minor||Reproducibility||have not tried|
|Target Version||1.0||Fixed in Version|
|Summary||0003626: Malfunctioning ID3DXFont::DrawText call|
A mysterious Direct3D malfunction (and resulting) after a ID3DXFont::DrawText call with the d3dx9_35.dll release redistributables.
0023fa80 030625ed d3dx9_35+0x1531ef
Possible fix would be to omit BeginScene/EndScene calls.
Assigned crash dump from user Jony during dp3 testing.
|Tags||No tags attached.|
Added some safeguards to CGraphics, notabily one that informs the user about any failures while loading the font objects. This should be re-tested by those affected.
To be re-tested on 1.0 . If no such crashes occur again - set resolved/fixed on it.
Closed unless reproduced under different circumstances. This was due to setting Compatibility mode to Windows 98, which will naturally cause issues for DX9.